Weekly development report 2023-05-13

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

The stable version of the game seems stable. No bugs reported or found. Suspicious as usual. ;)

The development version of the game as usual goes forward. I have probably too much fun with breaking the game, GitHub shows that I passed the amount of 20k commits to the code. Time flies. I'm not sure do I should celebrate it or worry about it. ;) Anyway, in this week, only a couple of changes visible for players:

And because the last development version was released almost 4 weeks ago, time for the new. In around 24 since this post, it will be available for download. Many new bugs to test. ;)

Nimalyzer

The static code analyzer for Nim programming language

Adding big things requires a lot of changes in the code. Just checking if you don't sleep. :) The whole week focused on adding a new type of rules to the program. This triggered a lot of changes to the existing code, literally a cascade of them:

Back