Weekly development report 2023-02-18

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

When looking deep enough, it is possible to find something to fix. For example, something visible, like the lack of pagination buttons for the list of known bases. ;) It is fixed now, plus added the check to be sure that the game always gives correct amount of game's points after finishing a goal. I will look by one more week to check if I can find something more. Because I'm sure there is something. :)

In the development version, most changes are not visible to players:

As usual, because the last development version of the game was released almost four weeks ago, it is time for the new one. In around 24 hours since the post, it will be available for download.


The static code analyzer for Nim programming language

And the first alpha release of the program, 0.1.0 arrived. As expected, the best moment to find the bugs in the project is a few days after a release. :) Generally the whole week spent on hunting for bugs and fixing them: