Weekly development report 2022-10-08

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

Welcome to the first post from the "No changes on the Western Front" series. As the preparations for the next big stable release are on the way, no new things are coming to the game. From the other side, several bugs fixed in the week. And these weeks are definitely too short. :)


The experimental command shell written in Nim

As usual, thinking that some work is "almost done" usually means, "you are in the middle of it". :) Another week spent on rewriting and redesigning the shell's help system. But the rework is now finished, time for add new features to the help. The amount of breaking changes in the code caused that the GitHub workflow almost by the whole week was unable to compile the project. :) Below, some details about the changes: