Weekly development report 2022-09-24

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

The stable version stays quiet. And probably will stay in this state for some time. As the time to release the last development version of the game comes closer, soon the whole development focus will be only on preparations for the next big “stable” release. Perhaps the fun with catching bugs will start again then. :)

In the development version, work goes on:


The experimental command shell written in Nim

The work on the plugins' system is finished for now... again ;) This took most time in the week, but slowly plugins start to be interesting things.