Weekly development report 2022-09-03

Welcome to the weekly development report or what was done in my Open Source projects in the last week. Today report is a bit later than usual due to some internet shortages in my area. ;)

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

Another quiet week in the stable version. No problems found or reported. Looks like I have to dig deeper. :)

The development version is going forward. This week bring many invisible changes for players in the game code. But there is also something to show:

And because the last development release was around four weeks ago, now it is time for another. In around 24 hours since this post, a new, shiny, development version of the game will be available for download.


The experimental command shell written in Nim

The refactoring week. That could be called this week in the project. ;) A lot of changes are done, just they don't bring any new features to the shell, only reworking the existing.


Simple shell script to tweak FreeBSD for gaming

Standard, one small change per week. :) I've added setting for Nvidia cards to set their FXAA setting via script. Generally, it can give very small boost in FPS in games.