Weekly development report 2022-07-30

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

Looks like this month will pass without any new stable releases. No changes in the stable version of the game in this week.

In the development version, the fun with updating the game UI slowly moving forward:


The experimental command shell written in Nim

The big week for the small thing. Another alpha release 0.3.0 arrived this time. After a short celebration (the whole 5 minutes :P) I back to work, the list below contains mostly changes which appeared in the release: