Weekly development report 2022-07-09

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

Another quiet week in the stable version of the game. Probably another missed bugs there. :) No work in this week here.

The development version action, which could be called “beauty contest”, continues:

And because the last development version released almost four weeks ago, now it is time for a new one. In around 24 hours since this post, it will be available to download. Let's see how many unexpected features will be added this time. :)


The experimental command shell written in Nim

The week brings some breaking changes to the shell, but mostly work was on the code improvement: