Weekly development report 2022-06-25

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

After the release, the stable version of the game is quiet again. Which probably means I'm missing something again. :) Nothing changed here in the past week.

In the development version, the whole week spent on updating the look of dialog with information about an item in the player's ship's cargo.


The experimental command shell written in Nim

Another week with some new things in the shell. This time even more new things than under-the-hood code cleanup and refactoring. ;)