Weekly development report 2022-06-04

Welcome to the weekly development report or what was done in my Open Source projects in the last week. As the new month started, the other project is going to archive mode. This time it is Hunter. I think that for now it is the last archived project. From now, I will focus only on two of them, thus there should be more to report on them. At least when I will stop clearing their code. :)

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

This week, only a few typos found in the stable version of the game. And probably a lot more to fix are around. :) Anyway, in around 24 hours since this post a new, more grammar friendly and with a couple of other bugs fixed version of the game will be available for download.

The development version going in its standard pace:


The experimental command shell written in Nim

Almost copy + paste from the previous week. The whole week spent on playing with the code of the shell.