Weekly development report 2022-05-28

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

Looks like finally I start finding the problems. ;) During the work at the development version of the game, I also found a few small, not crashing issues with shipyards in bases in the stable version. All fixed, but I will wait one more week, maybe I will find something more there.

Speaking of the development version, this week there is even something to show. :)


The experimental command shell written in Nim

Almost copy + paste from the previous week. The whole week spent on playing with the code of the shell.


Graphical File Manager for Linux (written in Ada)

This week is continuation of the work from the previous one: