Weekly development report 2022-05-21

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

If you ask long enough, someone will finally help you. :) This could be a summary of this week in the stable version of the game. One player pointed me to two problems related to the game, and I also found a few more to fix. Well, at least the game should have a couple issues less. :) Which mean, in around 24 hours since this post, the new, more stable version of the game will be available for download.

In the development version, again, most of the week spent on playing with the game code, instead of adding new things:


The experimental command shell written in Nim

The work under-the-hood continues. The whole week spent on playing with the code of the shell.


Graphical File Manager for Linux (written in Ada)

This week is continuation of the work from the previous one: