Weekly development report 2022-05-14

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

In the stable version, back to normal, no unexpected features found in this week, no nothing to report. I need to go deeper. :)

In the development version, there are finally some visible changes too. But most of them still related to the code cleanup and refactoring.

And because the last development release was around four weeks ago, it is time for a new one. Thus, in around 24 hours since this post, the new development version of the game will be available to download.


The experimental command shell written in Nim

The celebration week... or maybe the entire 5 minutes. :) Anyway, the new version of the shell, 0.2 released. And the work on the project continues, but this week, mostly on invisible things.


Graphical File Manager for Linux (written in Ada)

This week is continuation of the work from the previous one: