Weekly development report 2022-05-07

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

In the stable version, I could say, as usual. The last few weeks were quiet and this week suddenly a few bugs encountered. With the one on plain sigh. At least something to report. :) Well, installing a new armor, gun or harpoon gun on the player's ship now should work as expected. Thus, in around 24 hours since this post, the new “stable” version of the game will be available for download.

In the development version, the work goes in its normal pace:


The experimental command shell written in Nim

A lot of new features this week added to the project. It slowly starts to be useful shell. :)


Graphical File Manager for Linux (written in Ada)

Some new things arrived this week in the project. But the most time spent again on code cleanup: