Weekly development report 2022-04-30

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

Still nothing to report in the stable version. But I have some things to check there. I also checked one old report about problems with lagging keys on Windows, and it looks good for me. If someone could check it too, and inform me about the result, it would be very nice. :)

In the development version I hoped to add something new to the game, but again, the spring cleanup take almost the whole time in the week:


The experimental command shell written in Nim

Finally, the spring cleanup finished. :) Back on track with adding some basic features to the shell.


Graphical File Manager for Linux (written in Ada)

Continuation of the work started in the previous weeks. Thus, almost the same report as the earlier: