Weekly development report 2022-03-26

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

Another week and other bugs found in the stable version. Looks like I'm back again to weekly releases. :) As always, thank you for reporting the problems. They should be fixed now and in around 24 hours after this post, another, more stable version of the game should be available for download.

The development version is going forward as usual:


The experimental command shell written in Nim

The work on making the shell and its code look better, going on. This week no new features from the users' point of view.


Ada binding to Tcl/Tk, the new version of TASHY

This time copy and paste from the previous week. The complete week spent on fixing the problems reported by gnatprove. This time also function Execute_Widget_Command redesigned too. Removed the generic functions for Float and Scalar values and replaced them with normal functions with Float and Integer as returned values.


Graphical File Manager for Linux (written in Ada)

Continuation of the work started in the previous weeks. Thus, almost the same report as the earlier: