Weekly development report 2022-02-19

Welcome to the weekly development report or what was done in my Open Source projects in the last week. Today's development log is a bit later than usual due to some problems caused by strong wind.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

Peace and quiet in the stable version of the game in this week. As usual, I probably miss something important there. :)

The report for the development version is also a quite short this time, but the work is going in the same pace as usual. Still mostly focused on updating the game user interface:

And it is this time of the month again. :) In around 24 hours, more or less, depends again on the strong wind around, if it broke my Internet or not, a new, development version of the game will be available for download.


The experimental command shell written in Nim

The week was opposite to the previous week with work done. This time is more new features here that refactoring. But this code still needs a lot of work to start looking good. Standard "newbie" code. :)


Ada binding to Tcl/Tk, the new version of TASHY

This time copy and paste from the previous week. The complete week spent on fixing the problems reported by gnatprove.


Graphical File Manager for Linux (written in Ada)

Continuation of the work started in the previous weeks. Thus, almost the same report as the earlier: