Welcome to the weekly development report or what was done in my Open Source
projects in the last week.
Roguelike in a sky with steampunk theme (written in Ada)
This week, I fixed a bug that caused the player's ship's crew to stop cleaning
the ship if there are no sufficient tools for everyone. Thus, I think it is
time for another, a bit more stable release. In around 24 hours since this
post, a new version will be available for download.
In the development version, the work on the game UI continues:
- Still adding new icons to the game. This time not only replacing the old
ones, but also added a few more, for better mark difference, for example
between lack of food and low level of it.
- The game's modding guide also updated with information about the new icons.
- Speaking of modding: added maximum length for factions' indexes and names.
Previously, they didn't have any limits. The limit is quite high, thus
shouldn't be noticeable.
- Of course, the change above also triggered changes to the game's modding guide.
- And standard fun with the code: cleaning it plus generally making it better.
The experimental command shell written in Nim
This week brings a lot of refactorings and general code cleanup in the project.
But it also brings some new features to the shell.
- Updated
cd
command. It now also works when type only cd
. Then it changes
directory to the user's home directory. The code of the command moved to the
new module. Updated information about invalid directory or lack of
permissions to enter it.
- The whole shell's help system redesigned. The proper help entries are in the
modules to which they belong. Also, the help system now is in its own
module. Now, the entire code related to the help now is a little more
clear and smaller.
- Fixed amount of last commands from history shown with
history show
command.
- Started work on environment variables system. It will be similar to the
aliases' system, thus the work should be fast on it. At this moment the table
for variables is added to the database and there is command to show declared
environment variables.
- The commands
set
and unset
for environment variables are also moved to
the new variables' module.
Ada binding to Tcl/Tk, the new version of TASHY
This time copy and paste from the previous week. The complete week spent on fixing
the problems reported by gnatprove
.
Graphical File Manager for Linux (written in Ada)
Continuation of the work started in the previous weeks. Thus, almost the same
report as the earlier:
- Added closing the search dialog in console version with Escape key.
- Added accepting the user search term with Enter key in search dialog in the
console version.
- Removed traversing via path buttons with Tab key in the console version. It
is start of the bigger work, which will be continued in the next week.
- Standard, copy+pasted from the last weeks: some work with fixing issues
reported by the AdaControl.