Weekly development report 2022-01-29

Welcome to the weekly development report or what was done in my Open Source projects in the last week. The development toolchain is set for now. Looks like everything almost works. :) At least no more general changes here, only some work on the projects.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

And tradition happens: one day after the new, big, stable release, a bug found. Good thing, it is fixed. At least it isn't something critical, thus it can wait a moment for release, so, maybe in the next week I will find something more there.

In the development version, the work is back on the updating the look of the game:

TASHY2

Ada binding to Tcl/Tk, the new version of TASHY

This time copy and paste from the previous week. The whole week spent on fixing the problems reported by gnatprove. And updating the unit tests to the new version of the code.

Hunter

Graphical File Manager for Linux (written in Ada)

Continuation of the work started in the previous weeks. Thus, almost the same report as the earlier:

Nish

The experimental command shell written in Nim

This one slowly is promoted to the second the most important project. :) And it is visible, the shell is slowly getting its shape.

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