Weekly development report 2021-12-25

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

First, the most important thing: happy holidays, everyone. A lot of good loot, not only in games but also in the real world too. :) And of course, take care. All the best for you and your relatives and friends.

Now back to the report. The stable version was quiet again. Which mean it will be quiet by the next month either. As the development version soon will be the next stable release, here are no more work will be done to the stable version.

And about the development version. In this week, a few new small things arrived in the game:

Also, as mentioned above, it is a time for the next development release of the game. In around 24 hours since the post, the new version will be available for download. The whole work from then will be focused only on the preparation for the release of the next stable version.


Ada binding to Tcl/Tk, the new version of TASHY

Almost copy and paste from the previous week. The whole week spent on fixing the problems reported by gnatprove. Funny fact, adding the pre and postconditions to various subprograms only raise for now the amount of proofs to fix instead of reducing them. :) Anyway, the work is slowly moving forward here.


Graphical File Manager for Linux (written in Ada)

The work here was almost identical like in the previous week:


The experimental command shell written in Nim

At this moment the shell is closer to 70s shells than a modern, but a lot of work done in this week. It is still very short code, which still impress me. :) And here are details: