Weekly development report 2021-10-30

Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Ada)

Again, after the release, the stable version is suspiciously quiet. Sure, here are a few problems to fix, but all of them require a lot of changes in the code. Thus, they are a work in progress in the development version.

Speaking of which, in the development, the work in this week focused mostly on the new versions of various in-game menus. Generally, their look and feel is almost the same as it was in the old stable version. I completely forgot that the current look should be only temporary. At least, I will make all in-game menus to look similar to each other. :) Some details about the work:

And because the last development version released almost 4 weeks ago, it is time for another. In around 24 hours since this post (hello beloved by everyone time change) the new version will be available to download.

TASHY2

Ada binding to Tcl/Tk, the new version of TASHY

The work on code sparkification and fixing bugs continues. Again, nothing new added to the library, but a few more Gnatprove checks are passed. Just with this speed it will take a few months. :) Anyway, some creating widgets subprograms are verified. This required to move Options_To_String functions to the packages specifications (for use them in contracts) or to move the code related to conversion to the new functions (and then, made it visible for contracts). Also, a few problems reported by AdaControl fixed too.

Hunter

Graphical File Manager for Linux (written in Ada)

The effect of finished the work on clearing the project's code is finally visible. This week brings a few more things to the program, mostly fixing various problems in the console version:

YASS

Yet Another Static Site (generator) (written in Ada)

And finally, the work here is finished for now. :) The code should look a bit better. Some problems reported by AdaControl tool should be fixed too. The separated GitHub workflow for the AdaControl moved to the main workflow, after the unit tests. Also, the project's and the code documentation was updated either. And yesterday, the great day for the small thing arrived: a new version 3.0 is available for download: it is the first version which officially works on Windows too. At this moment, the project is going to sleep mode, to give me some time on a few bit more secretive projects. :) All of them are related to Ada programming language.

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