Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Ada)
Another quiet week in the stable version. [Insert here a standard complaining about missing something]. :) Nothing to report, I need help to find something here.
In the development version, I could start complaining about too short weeks. :) Work mostly continues on moving the game's code to its new home and improvements to the user interface:
The static code analyzer for Nim programming language
And again, the week full of fixing bugs in the project. At least more things started work as expected. :) No new features this week were added to the program
namedParams
rule. Earlier, the rule was demanding names for the last parameter of templates or macros added after a colon. Which can be a quite hard to do. ;) Now it should detect parameters properly. Also, generally the rule should better detect calls in the code.if
statements with ifStatements
rule.for
statements with forStatements
rule.varDeclared
rule.localHides
rule.The non-POSIX command shell written in Nim
And maintenance weeks continue. At least one thing looks finished, the code follows my personal coding standard rules. :) And now it is time to start fixing normal bugs detected during usage of the shell.
A graphical user interface for managing Windows programs on FreeBSD
Almost copy and paste from the previous week: Another maintenance week. The work on the code's beautification with nimalyzer continues. It seems like it should be done in the next week, but we will see. ;)