Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Ada)
In the stable version, again, a quiet week passed. I'm definitely missing something there. Well, at least I could focus on the development version of the game. There are probably a lot of new "features". :)
Speaking of which, as in the last months, the work on an upgrade to the game's UI continues. Again, some of them even visible to the players:
As another four weeks passed since the last big release, it is time to present the latest changes. ;) In around 24 hours since this post, a new development version of the game (the first for 10th version of the game) will be available to download.
The static code analyzer for Nim programming language
Another fruitful week with finding bugs in the project. Not use if I should be happy about it. :P Anyway, fewer bugs here and one more new feature arrived this week:
nimalyzer. But I hope that change is for better. :)
ignoredirective in the configuration file will force the program to check all but the ignored one.
hasDocfinally properly detect do variables in
letsection have a documentation.
The non-POSIX command shell written in Nim
Still fixing problems related to Nim 2.0 and continues the code's beautification with nimalyzer. Especially the latter one will take some time. That's the cause the list of changes a bit short in this week:
lstringwith Nim 2.0
A graphical user interface for managing Windows programs on FreeBSD
And another maintenance week. The work on the code's beautification with nimalyzer continues. At least the biggest changes should be done now or will be done in the next week. So the report here is very short. :)