Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Ada)
The stable version of the game returned to its common quiet state. As usual, it is a bit suspicious, I probably again miss something there. Some pointers to the bugs are welcome. :)
The development version slowly goes forward, also as usual. :) Just in this week, there is nothing to show yet, even if some visible changes are made to the game:
The static code analyzer for Nim programming language
Of course, at the moment when I started using the program with my other code, bugs emerged. The quiet time for the project gone very fast. :) All the week spent on fixing bugs plus adding one new feature to the program, that's why the next version will be 0.7 and not 0.6.1:
hasPragma
rule, unBorrowed. If set, the rule will check for pragmas only procedures, functions, etc. things which don't have declared the pragma borrow
.paramsUsed
so it will check the parameters in the subprogram's declaration not in its definition. After all, the definition doesn't use any parameters at all. ;)hasDoc
rule, especially documentation of types' declaration.The non-POSIX command shell written in Nim
And welcome to the bug fixing week here. :) By most of the week I tried to fix all problems with Nim 2.0. I think most of them should be fixed now, but there are some things to check left:
locks
from the code.A graphical user interface for managing Windows programs on FreeBSD
A maintenance week. Nothing interesting from the users' point of view, but anyway a lot of changes to the program's code were done.